
Mech Facility
Dungeon 5-player Master
Top comps
most-used compositions among 154 kills#
Comp
Clears
Parties
Median
Best
Share
1
6
6
3:22
2:47
4%
2
4
4
3:50
3:39
3%
3
4
3
3:51
3:24
3%
4
4
4
3:49
3:26
3%
5
3
3
3:47
3:27
2%
6
3
3
3:47
2:28
2%
7
3
3
4:43
3:17
2%
8
3
3
3:43
3:27
2%
9
3
3
4:03
2:54
2%
10
3
3
3:09
2:42
2%
A comp is the class set of a kill's roster, order-free. 94 distinct comps across 154 kills.
tank healer DPS
Class pairing — fast clears vs all clears
how much more (or less) often a class appears in the fast quartile of timed kills than in all of them+37%
+29%
+29%
+20%
−8%
−16%
−19%
−24%
−32%
39 of 153 timed kills are in the fast quartile (≤ 3:25). A speed-comp signal, not a tier list.
Fastest comps
min 5 timed clears from 3+ parties · by median clear timeComp
Timed clears
Parties
Median
Best
6
6
3:22
2:47
Ranked by median clear time — a comp needs 5 timed clears from at least 3 different parties, so one lucky party can't crown it.
Role mix
what parties actually bring · 154 killsHealers brought
Tanks brought
Role by class truth: Shield Knight / Heavy Guardian = tank; Verdant Oracle / Beat Performer = healer; every other class = DPS.