
Mech Facility
Dungeon 5-player Hard
Top comps
most-used compositions among 167 kills#
Comp
Clears
Parties
Median
Best
Share
1
22
1
1:59
1:12
13%
2
16
1
3:03
1:05
10%
3
15
1
2:39
1:17
9%
4
8
1
3:04
2:20
5%
5
8
1
1:21
1:18
5%
6
7
1
1:18
1:09
4%
7
6
1
2:20
1:19
4%
8
6
1
3:33
3:19
4%
9
6
2
2:41
1:29
4%
10
5
1
2:38
2:26
3%
A comp is the class set of a kill's roster, order-free. 40 distinct comps across 167 kills.
tank healer DPS
Class pairing — fast clears vs all clears
how much more (or less) often a class appears in the fast quartile of timed kills than in all of them+33%
+28%
+25%
+10%
+8%
−7%
−8%
−16%
−54%
42 of 167 timed kills are in the fast quartile (≤ 1:28). A speed-comp signal, not a tier list. Rosters with an unresolved class are counted in the totals but not paired.
Fastest comps
min 5 timed clears from 3+ parties · by median clear timeNo comp has 5 timed clears from 3+ parties yet — the most-played one has 22.
Role mix
what parties actually bring · 167 killsHealers brought
Tanks brought
Role by class truth: Shield Knight / Heavy Guardian = tank; Verdant Oracle / Beat Performer = healer; every other class = DPS.