Mech Facility

Dungeon 5-player Normal
Class Comp statistics count whole parties — class chips do not apply here.

Top comps

most-used compositions among 17 kills
#
Comp
Clears
Parties
Median
Best
Share
1
Frost MageFrost MageTwin StrikerVerdant OracleShield Knight
5
1
1:15
1:09
2
Twin StrikerVerdant OracleShield KnightBeat PerformerBeat Performer
4
1
1:12
1:10
3
StormbladeFrost MageHeavy GuardianMarksmanBeat Performer
2
2
1:26
1:22
4
StormbladeTwin StrikerVerdant OracleHeavy GuardianMarksman
2
1
3:01
2:40
5
StormbladeStormbladeMarksmanShield Knight
1
1
4:48
4:48
6
StormbladeFrost MageVerdant OracleMarksmanShield Knight
1
1
1:55
1:55
7
StormbladeFrost MageVerdant OracleHeavy GuardianMarksman
1
1
8
Frost MageWind KnightHeavy GuardianMarksmanBeat Performer
1
1
3:14
3:14

A comp is the class set of a kill's roster, order-free. 8 distinct comps across 17 kills.

tank healer DPS

Class pairing — fast clears vs all clears

how much more (or less) often a class appears in the fast quartile of timed kills than in all of them
Needs 20 timed kills to say anything — this selection has 16.

Fastest comps

min 5 timed clears from 3+ parties · by median clear time
No comp has 5 timed clears from 3+ parties yet — the most-played one has 5.

Role mix

what parties actually bring · 17 kills
Healers brought
0 healers
6%
1 healer
71%
3 healers
24%
Tanks brought
1 tank
100%

Role by class truth: Shield Knight / Heavy Guardian = tank; Verdant Oracle / Beat Performer = healer; every other class = DPS.