
Sea-Ringed Reef
Dungeon 5-player Master
Every figure on this tab covers Master 5. Use the level chips above to change it.
Comp figures cover all regions.
Top comps
most-used compositions among 246 kills#
Comp
Clears
Parties
Median
Best
Share
1
10
7
6:22
5:32
4%
2
8
8
6:40
5:27
3%
3
6
5
12:39
7:19
2%
4
6
5
6:21
4:51
2%
5
6
4
12:26
5:43
2%
6
6
6
7:19
5:51
2%
7
6
5
9:03
7:09
2%
8
5
4
12:29
8:00
2%
9
5
5
7:47
5:34
2%
10
5
4
7:49
4:49
2%
A comp is the class set of a kill's roster, order-free. 110 distinct comps across 246 kills.
Class pairing — fast clears vs all clears
how much more (or less) often a class appears in the fast quartile of timed kills than in all of them+25%
+12%
+9%
+5%
−2%
−6%
−8%
−19%
−52%
63 of 242 timed kills are in the fast quartile (≤ 6:50). A speed-comp signal, not a tier list.
Fastest comps
min 10 timed clears · by median clear timeNo comp has 10 timed clears yet — the most-played one has 9.
Role mix
what parties actually bring · 246 killsHealers brought
Tanks brought
Role by class truth: Shield Knight / Heavy Guardian = tank; Verdant Oracle / Beat Performer = healer; every other class = DPS.