
Sea-Ringed Reef
Dungeon 5-player Master
Top comps
most-used compositions among 117 kills#
Comp
Clears
Parties
Median
Best
Share
1
5
5
3:52
2:39
4%
2
5
5
4:53
4:04
4%
3
3
2
6:37
4:18
3%
4
3
3
3:27
3:06
3%
5
3
3
3:55
3:45
3%
6
3
3
4:56
3:03
3%
7
3
3
3:06
2:40
3%
8
3
3
3:47
3:09
3%
9
3
3
4:08
3:45
3%
10
3
3
3:06
3:01
3%
A comp is the class set of a kill's roster, order-free. 76 distinct comps across 117 kills.
tank healer DPS
Class pairing — fast clears vs all clears
how much more (or less) often a class appears in the fast quartile of timed kills than in all of them+22%
+13%
+5%
−1%
−7%
−11%
−11%
−18%
−29%
29 of 110 timed kills are in the fast quartile (≤ 3:38). A speed-comp signal, not a tier list.
Fastest comps
min 5 timed clears from 3+ parties · by median clear timeComp
Timed clears
Parties
Median
Best
5
5
3:52
2:39
Ranked by median clear time — a comp needs 5 timed clears from at least 3 different parties, so one lucky party can't crown it.
Role mix
what parties actually bring · 117 killsHealers brought
Tanks brought
Role by class truth: Shield Knight / Heavy Guardian = tank; Verdant Oracle / Beat Performer = healer; every other class = DPS.