
Mistveil Hunting Ground
Dungeon 5-player Master
Comp figures cover all regions.
Top comps
most-used compositions among 592 kills#
Comp
Clears
Parties
Median
Best
Share
1
28
5
2:14
2:02
5%
2
27
6
2:27
1:59
5%
3
18
6
2:38
2:19
3%
4
16
6
2:42
2:21
3%
5
15
11
3:10
2:29
3%
6
12
3
2:15
2:06
2%
7
12
4
2:25
2:08
2%
8
12
5
4:52
3:15
2%
9
11
2
1:57
1:49
2%
10
11
7
2:41
2:01
2%
A comp is the class set of a kill's roster, order-free. 153 distinct comps across 592 kills.
Class pairing — fast clears vs all clears
how much more (or less) often a class appears in the fast quartile of timed kills than in all of them+18%
+17%
+14%
−0%
−8%
−12%
−14%
−19%
−33%
149 of 592 timed kills are in the fast quartile (≤ 2:32). A speed-comp signal, not a tier list.
Fastest comps
min 5 timed clears from 3+ parties · by median clear timeComp
Median
Timed clears
2:08
7
2:14
28
2:15
12
2:25
12
2:27
27
2:38
18
2:40
9
2:41
11
Ranked by median clear time — a comp needs 5 timed clears from at least 3 different parties, so one lucky party can't crown it.
Role mix
what parties actually bring · 592 killsHealers brought
Tanks brought
Role by class truth: Shield Knight / Heavy Guardian = tank; Verdant Oracle / Beat Performer = healer; every other class = DPS.