
Mistveil Hunting Ground
Dungeon 5-player Master
Top comps
most-used compositions among 296 kills#
Comp
Clears
Parties
Median
Best
Share
1
28
5
2:14
2:02
9%
2
26
5
2:27
1:59
9%
3
16
6
2:38
2:26
5%
4
13
3
2:40
2:21
4%
5
11
2
2:14
2:06
4%
6
10
1
1:57
1:49
3%
7
9
4
2:40
1:56
3%
8
9
5
2:18
2:01
3%
9
9
5
3:00
2:29
3%
10
9
2
2:19
2:08
3%
A comp is the class set of a kill's roster, order-free. 84 distinct comps across 296 kills.
tank healer DPS
Class pairing — fast clears vs all clears
how much more (or less) often a class appears in the fast quartile of timed kills than in all of them+39%
+5%
−0%
−1%
−3%
−4%
−5%
−10%
−14%
81 of 296 timed kills are in the fast quartile (≤ 2:16). A speed-comp signal, not a tier list.
Fastest comps
min 5 timed clears from 3+ parties · by median clear timeComp
Timed clears
Parties
Median
Best
6
3
2:07
2:01
28
5
2:14
2:02
9
5
2:18
2:01
26
5
2:27
1:59
16
6
2:38
2:26
9
4
2:40
1:56
13
3
2:40
2:21
9
5
3:00
2:29
Ranked by median clear time — a comp needs 5 timed clears from at least 3 different parties, so one lucky party can't crown it.
Role mix
what parties actually bring · 296 killsHealers brought
Tanks brought
Role by class truth: Shield Knight / Heavy Guardian = tank; Verdant Oracle / Beat Performer = healer; every other class = DPS.