Mistveil Hunting Ground

Dungeon 5-player Normal
Class Comp statistics count whole parties — class chips do not apply here.

Top comps

most-used compositions among 57 runs
#
Comp
Clears
Parties
Median
Best
Share
1
StormbladeWind KnightShield KnightBeat Performer
6
1
1:55
1:48
2
StormbladeWind KnightVerdant OracleShield KnightBeat Performer
6
1
2:18
2:01
3
StormbladeFrost MageTwin StrikerVerdant OracleHeavy Guardian
5
1
1:55
1:51
4
StormbladeWind KnightHeavy GuardianBeat PerformerBeat Performer
5
1
2:01
1:56
5
StormbladeVerdant OracleHeavy GuardianMarksmanMarksman
5
1
1:19
1:13
6
Frost MageTwin StrikerTwin StrikerVerdant OracleHeavy Guardian
5
1
2:07
1:56
7
Twin StrikerVerdant OracleHeavy GuardianMarksmanBeat Performer
5
1
1:48
1:46
8
Heavy GuardianHeavy GuardianHeavy Guardian
5
2
4:57
4:25
9
StormbladeShield KnightBeat PerformerBeat Performer
3
1
2:17
2:12
10
StormbladeFrost MageShield KnightBeat PerformerBeat Performer
2
1
2:14
2:11

A comp is the class set of a run's roster, order-free. 19 distinct comps across 57 runs.

tank healer DPS

Class pairing — fast clears vs all clears

how much more (or less) often a class appears in the fast quartile of timed runs than in all of them
MarksmanMarksman
+125%
Verdant OracleVerdant Oracle
+52%
Heavy GuardianHeavy Guardian
+29%
StormbladeStormblade
+14%
Twin StrikerTwin Striker
+14%
Beat PerformerBeat Performer
−15%
Wind KnightWind Knight
−45%
Shield KnightShield Knight
−45%
Frost MageFrost Mage
−47%

14 of 56 timed runs are in the fast quartile (≤ 1:55). A speed-comp signal, not a tier list.

Fastest comps

min 5 timed clears from 3+ parties · by median clear time
No comp has 5 timed clears from 3+ parties yet — the most-played one has 6.

Role mix

what parties actually bring · 57 runs
Healers brought
0 healers
11%
1 healer
51%
2 healers
39%
Tanks brought
0 tanks
2%
1 tank
86%
2 tanks
4%
3 tanks
9%

Role by class truth: Shield Knight / Heavy Guardian = tank; Verdant Oracle / Beat Performer = healer; every other class = DPS.