
Cursed Radiant Tomb
Dungeon 5-player Master
Top comps
most-used compositions among 1.3K kills#
Comp
Clears
Parties
Median
Best
Share
1
48
23
2:28
2:06
4%
2
35
15
2:05
1:31
3%
3
32
4
2:09
1:49
3%
4
31
15
2:43
2:04
2%
5
29
14
3:09
2:18
2%
6
28
10
2:35
2:00
2%
7
27
10
2:42
1:57
2%
8
26
7
2:44
2:14
2%
9
26
11
2:57
1:43
2%
10
25
13
2:55
1:52
2%
A comp is the class set of a kill's roster, order-free. 179 distinct comps across 1.3K kills.
tank healer DPS
Class pairing — fast clears vs all clears
how much more (or less) often a class appears in the fast quartile of timed kills than in all of them+36%
+17%
+11%
+2%
−0%
−7%
−9%
−20%
−23%
328 of 1.3K timed kills are in the fast quartile (≤ 2:20). A speed-comp signal, not a tier list.
Fastest comps
min 5 timed clears from 3+ parties · by median clear timeComp
Timed clears
Parties
Median
Best
12
4
2:00
1:39
25
6
2:01
1:35
35
15
2:05
1:31
32
4
2:09
1:49
25
7
2:15
1:57
24
5
2:16
1:56
8
3
2:17
1:47
7
3
2:17
1:44
Ranked by median clear time — a comp needs 5 timed clears from at least 3 different parties, so one lucky party can't crown it.
Role mix
what parties actually bring · 1.3K killsHealers brought
Tanks brought
Role by class truth: Shield Knight / Heavy Guardian = tank; Verdant Oracle / Beat Performer = healer; every other class = DPS.