
Cursed Radiant Tomb
Dungeon 5-player Normal
Comp figures cover all regions.
Top comps
most-used compositions among 21 kills#
Comp
Clears
Parties
Median
Best
Share
1
5
1
1:23
1:09
24%
2
2
2
3:28
2:27
10%
3
2
1
1:19
1:14
10%
4
1
1
2:34
2:34
5%
5
1
1
1:39
1:39
5%
6
1
1
1:10
1:10
5%
7
1
1
2:40
2:40
5%
8
1
1
1:32
1:32
5%
9
1
1
2:21
2:21
5%
10
1
1
14:01
14:01
5%
A comp is the class set of a kill's roster, order-free. 15 distinct comps across 21 kills.
Class pairing — fast clears vs all clears
how much more (or less) often a class appears in the fast quartile of timed kills than in all of them+50%
+33%
+20%
+6%
+0%
−6%
−18%
−25%
−31%
7 of 21 timed kills are in the fast quartile (≤ 1:23). A speed-comp signal, not a tier list.
Fastest comps
min 10 timed clears · by median clear timeNo comp has 10 timed clears yet — the most-played one has 5.
Role mix
what parties actually bring · 21 killsHealers brought
Tanks brought
Role by class truth: Shield Knight / Heavy Guardian = tank; Verdant Oracle / Beat Performer = healer; every other class = DPS.