
Cursed Radiant Tomb
Dungeon 5-player Master
Top comps
most-used compositions among 312 kills#
Comp
Clears
Parties
Median
Best
Share
1
15
8
6:08
4:43
5%
2
12
8
6:12
4:54
4%
3
11
9
5:36
4:43
4%
4
10
9
9:01
5:20
3%
5
8
7
7:07
4:47
3%
6
8
7
7:55
6:24
3%
7
8
6
7:44
5:05
3%
8
7
3
6:10
5:47
2%
9
6
4
11:46
5:12
2%
10
6
5
9:02
4:42
2%
A comp is the class set of a kill's roster, order-free. 122 distinct comps across 312 kills.
tank healer DPS
Class pairing — fast clears vs all clears
how much more (or less) often a class appears in the fast quartile of timed kills than in all of them+24%
+16%
+10%
+7%
−2%
−7%
−13%
−15%
−33%
79 of 311 timed kills are in the fast quartile (≤ 6:37). A speed-comp signal, not a tier list.
Fastest comps
min 5 timed clears from 3+ parties · by median clear timeComp
Timed clears
Parties
Median
Best
11
9
5:36
4:43
5
4
6:02
4:55
15
8
6:08
4:43
7
3
6:10
5:47
12
8
6:12
4:54
5
5
6:58
5:06
8
7
7:07
4:47
5
3
7:19
6:12
Ranked by median clear time — a comp needs 5 timed clears from at least 3 different parties, so one lucky party can't crown it.
Role mix
what parties actually bring · 312 killsHealers brought
Tanks brought
Role by class truth: Shield Knight / Heavy Guardian = tank; Verdant Oracle / Beat Performer = healer; every other class = DPS.