
Cursed Radiant Tomb
Dungeon 5-player Master
Every figure on this tab covers Master 1. Use the level chips above to change it.
Comp figures cover all regions.
Top comps
most-used compositions among 822 kills#
Comp
Clears
Parties
Median
Best
Share
1
39
14
2:22
2:06
5%
2
33
13
2:00
1:31
4%
3
31
3
2:09
1:49
4%
4
24
8
2:42
1:57
3%
5
24
5
2:44
2:14
3%
6
24
9
2:34
2:04
3%
7
23
12
2:51
1:52
3%
8
23
5
2:13
1:57
3%
9
22
5
2:28
2:00
3%
10
21
3
2:14
1:56
3%
A comp is the class set of a kill's roster, order-free. 113 distinct comps across 822 kills.
Class pairing — fast clears vs all clears
how much more (or less) often a class appears in the fast quartile of timed kills than in all of them+31%
+11%
+5%
+3%
−1%
−8%
−15%
−16%
−21%
214 of 822 timed kills are in the fast quartile (≤ 2:12). A speed-comp signal, not a tier list.
Fastest comps
min 5 timed clears from 3+ parties · by median clear timeComp
Median
Timed clears
1:56
11
2:00
33
2:09
31
2:13
23
2:14
21
2:17
8
2:19
17
2:20
15
Ranked by median clear time — a comp needs 5 timed clears from at least 3 different parties, so one lucky party can't crown it.
Role mix
what parties actually bring · 822 killsHealers brought
Tanks brought
Role by class truth: Shield Knight / Heavy Guardian = tank; Verdant Oracle / Beat Performer = healer; every other class = DPS.