
Cursed Radiant Tomb
Dungeon 5-player Hard
Comp figures cover all regions.
Top comps
most-used compositions among 116 kills#
Comp
Clears
Parties
Median
Best
Share
1
17
1
1:56
1:29
15%
2
12
1
1:29
1:14
10%
3
8
1
1:01
0:50
7%
4
7
1
1:38
1:33
6%
5
7
1
1:54
1:13
6%
6
5
1
2:41
2:22
4%
7
5
1
1:17
1:04
4%
8
5
1
1:29
1:20
4%
9
5
1
2:10
1:58
4%
10
4
1
1:42
1:16
3%
A comp is the class set of a kill's roster, order-free. 36 distinct comps across 116 kills.
Class pairing — fast clears vs all clears
how much more (or less) often a class appears in the fast quartile of timed kills than in all of them+98%
+8%
−2%
−2%
−3%
−9%
−31%
−47%
−52%
30 of 116 timed kills are in the fast quartile (≤ 1:21). A speed-comp signal, not a tier list.
Fastest comps
min 10 timed clears · by median clear timeComp
Median
Timed clears
1:29
12
1:56
17
Ranked by median clear time, minimum 10 timed clears — one lucky run can't crown a comp.
Role mix
what parties actually bring · 116 killsHealers brought
Tanks brought
Role by class truth: Shield Knight / Heavy Guardian = tank; Verdant Oracle / Beat Performer = healer; every other class = DPS.