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Floor 59
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Top comps
most-used compositions among 270 runs#
Comp
Clears
Parties
Median
Best
Share
1
8
8
1:02
0:50
3%
2
7
7
1:05
0:59
3%
3
6
6
1:13
1:03
2%
4
6
6
1:05
1:01
2%
5
6
6
1:06
0:59
2%
6
5
5
1:30
1:05
2%
7
5
5
1:08
1:05
2%
8
5
5
1:03
1:00
2%
9
5
5
1:09
1:00
2%
10
5
5
1:05
1:03
2%
A comp is the class set of a run's roster, order-free. 131 distinct comps across 270 runs.
tank healer DPS
Class pairing — fast clears vs all clears
how much more (or less) often a class appears in the fast quartile of timed runs than in all of them+17%
+14%
+11%
+6%
+3%
−5%
−9%
−10%
−13%
75 of 270 timed runs are in the fast quartile (≤ 1:03). A speed-comp signal, not a tier list.
Fastest comps
min 5 timed clears from 3+ parties · by median clear timeComp
Clears
Parties
Median
Best
8
8
1:02
0:50
5
5
1:02
1:00
5
5
1:02
0:54
5
5
1:03
1:00
6
6
1:05
1:01
7
7
1:05
0:59
5
5
1:05
1:03
6
6
1:06
0:59
Ranked by median clear time — a comp needs 5 timed clears from at least 3 different parties, so one lucky party can't crown it.
Role mix
what parties actually bring · 270 runsHealers brought
Tanks brought
Role by class truth: Shield Knight / Heavy Guardian = tank; Verdant Oracle / Beat Performer = healer; every other class = DPS.