
Dreambloom Ruins
Raid 20-player Backtrack
1:55
Fastest clear
SPST +19 · SEA · 7w ago
3:00
Median clear
of 381 timed runs
2.66M
DPS floor
lowest team DPS that still cleared
16.92M
Median team DPS
across 381 runs
3/20
Undermanned record
cleared by 3 · 12:17 · 7w ago
Fastest clears
best runs by clear time · cleared runs only#
Time
Party
Deaths
Speed %
Region
When
1
1:55
0
99.74
SEA 7w ago
2
1:58
0
99.48
SEA 5w ago
3
1:59
0
99.21
SEA 5w ago
4
2:01
0
98.95
SEA 9w ago
5
2:05
0
98.69
SEA 6w ago
6
2:05
18
98.43
SEA 7w ago
7
2:08
0
98.16
SEA 5w ago
8
2:09
0
97.90
SEA 5w ago
9
2:09
6
97.64
SEA 7w ago
10
2:09
20
97.38
SEA 6w ago
11
2:11
0
97.11
SEA 5w ago
12
2:12
10
96.85
SEA 5w ago
13
2:12
0
96.59
SEA 8w ago
14
2:12
0
96.33
SEA 6w ago
15
2:13
0
96.06
SEA 5w ago
16
2:14
0
95.80
SEA 6w ago
17
2:15
3
95.54
SEA 6w ago
18
2:16
0
95.28
SEA 7w ago
Raids have no settlement clock — time is real elapsed. Speed % = share of this encounter's timed runs that this one beats, within its master level.
Clear-time distribution
381 timed runs · real elapsed time 1:00 +3 slower than 9:00 9:00
Speed 95
2:16
Speed 75
2:39
Speed 50
3:00
Speed 25
3:32
Boss-stage splits
median time per stage across 381 runs with stage data · from each run's per-boss archivesFirst clears
earliest clear per master level · this seasonFirst clear
Party
Date
Speed % also shows on the recent-runs feed, character run history and kill run pages — same percentile rule, clear time ascending.