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Floor 58
Vault Normal
Top comps
most-used compositions among 270 runs#
Comp
Clears
Parties
Median
Best
Share
1
8
8
1:34
1:00
3%
2
7
7
1:38
1:15
3%
3
7
7
1:26
1:19
3%
4
6
6
1:34
1:14
2%
5
6
6
1:38
1:16
2%
6
5
5
1:31
1:08
2%
7
5
5
1:34
1:07
2%
8
5
5
1:51
0:57
2%
9
5
5
1:36
1:27
2%
10
5
5
1:33
1:23
2%
A comp is the class set of a run's roster, order-free. 130 distinct comps across 270 runs.
tank healer DPS
Class pairing — fast clears vs all clears
how much more (or less) often a class appears in the fast quartile of timed runs than in all of them+15%
+15%
+10%
+6%
−5%
−7%
−8%
−16%
−16%
73 of 270 timed runs are in the fast quartile (≤ 1:23). A speed-comp signal, not a tier list.
Fastest comps
min 5 timed clears from 3+ parties · by median clear timeComp
Clears
Parties
Median
Best
7
7
1:26
1:19
5
5
1:28
1:04
5
5
1:29
1:21
5
5
1:31
1:08
5
5
1:33
1:23
6
6
1:34
1:14
8
8
1:34
1:00
5
5
1:34
1:07
Ranked by median clear time — a comp needs 5 timed clears from at least 3 different parties, so one lucky party can't crown it.
Role mix
what parties actually bring · 270 runsHealers brought
Tanks brought
Role by class truth: Shield Knight / Heavy Guardian = tank; Verdant Oracle / Beat Performer = healer; every other class = DPS.