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Floor 50
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Top comps
most-used compositions among 432 runs#
Comp
Clears
Parties
Median
Best
Share
1
10
10
2:28
1:42
2%
2
9
9
2:42
2:11
2%
3
9
8
2:39
2:19
2%
4
8
8
2:34
2:00
2%
5
7
7
2:54
2:08
2%
6
7
7
2:48
1:53
2%
7
7
7
2:34
1:42
2%
8
7
7
2:34
1:04
2%
9
6
6
2:52
1:10
1%
10
6
6
2:43
1:46
1%
A comp is the class set of a run's roster, order-free. 148 distinct comps across 432 runs.
tank healer DPS
Class pairing — fast clears vs all clears
how much more (or less) often a class appears in the fast quartile of timed runs than in all of them+15%
+10%
+9%
+4%
+0%
−2%
−5%
−9%
−30%
110 of 431 timed runs are in the fast quartile (≤ 2:16). A speed-comp signal, not a tier list.
Fastest comps
min 5 timed clears from 3+ parties · by median clear timeComp
Clears
Parties
Median
Best
6
6
2:09
1:18
5
5
2:10
1:51
5
5
2:23
2:12
6
6
2:28
1:25
10
10
2:28
1:42
6
6
2:30
1:45
6
6
2:31
1:25
6
5
2:31
1:57
Ranked by median clear time — a comp needs 5 timed clears from at least 3 different parties, so one lucky party can't crown it.
Role mix
what parties actually bring · 432 runsHealers brought
Tanks brought
Role by class truth: Shield Knight / Heavy Guardian = tank; Verdant Oracle / Beat Performer = healer; every other class = DPS.