
Void - Tina's Mindrealm
Dungeon 5-player Master
Top comps
most-used compositions among 601 runs#
Comp
Clears
Parties
Median
Best
Share
1
24
7
4:22
2:50
4%
2
18
8
3:51
2:33
3%
3
18
4
2:34
1:59
3%
4
16
5
3:04
2:05
3%
5
16
3
2:25
1:53
3%
6
16
7
3:03
2:18
3%
7
15
6
3:27
2:19
2%
8
15
4
2:29
1:51
2%
9
13
5
4:22
2:48
2%
10
12
4
2:06
1:46
2%
A comp is the class set of a run's roster, order-free. 125 distinct comps across 601 runs.
tank healer DPS
Class pairing — fast clears vs all clears
how much more (or less) often a class appears in the fast quartile of timed runs than in all of them+22%
+13%
+9%
+9%
+2%
+2%
+0%
−11%
−32%
144 of 573 timed runs are in the fast quartile (≤ 2:45). A speed-comp signal, not a tier list.
Fastest comps
min 5 timed clears from 3+ parties · by median clear timeComp
Clears
Parties
Median
Best
12
4
2:06
1:46
16
3
2:25
1:53
15
4
2:29
1:51
15
4
2:34
1:59
12
4
2:39
2:02
8
3
2:48
2:23
8
4
3:00
2:35
7
3
3:02
2:35
Ranked by median clear time — a comp needs 5 timed clears from at least 3 different parties, so one lucky party can't crown it.
Role mix
what parties actually bring · 601 runsHealers brought
Tanks brought
Role by class truth: Shield Knight / Heavy Guardian = tank; Verdant Oracle / Beat Performer = healer; every other class = DPS.