
Field of Forgotten Illusions
Raid 20-player Hard
Top comps
most-used role mixes among 110 runs#
Comp
Clears
Parties
Median
Best
Share
1
3 tanks · 5 healers · 12 DPS
11
9
17:09
12:20
10%
2
2 tanks · 4 healers · 14 DPS
7
7
14:49
13:07
6%
3
4 tanks · 5 healers · 11 DPS
7
7
21:42
12:54
6%
4
2 tanks · 3 healers · 9 DPS
5
5
14:31
12:44
5%
5
2 tanks · 5 healers · 13 DPS
5
3
14:50
11:44
5%
6
3 tanks · 4 healers · 13 DPS
5
5
36:59
16:30
5%
7
2 tanks · 4 healers · 6 DPS
4
4
19:14
17:26
4%
8
2 tanks · 6 healers · 12 DPS
4
4
21:20
13:06
4%
9
3 tanks · 6 healers · 11 DPS
4
3
17:40
14:07
4%
10
2 tanks · 4 healers · 8 DPS
3
3
22:02
21:33
3%
Raid rosters are near-unique, so raids group by role mix (tanks · healers · DPS). 53 distinct mixes across 110 runs.
Class pairing — fast clears vs all clears
how much more (or less) often a class appears in the fast quartile of timed runs than in all of them+4%
+2%
+2%
+2%
+1%
+0%
+0%
−7%
−27%
28 of 110 timed runs are in the fast quartile (≤ 14:53). A speed-comp signal, not a tier list.
Fastest comps
min 5 timed clears from 3+ parties · by median clear timeComp
Clears
Parties
Median
Best
2 tanks · 3 healers · 9 DPS
5
5
14:31
12:44
2 tanks · 4 healers · 14 DPS
7
7
14:49
13:07
2 tanks · 5 healers · 13 DPS
5
3
14:50
11:44
3 tanks · 5 healers · 12 DPS
11
9
17:09
12:20
4 tanks · 5 healers · 11 DPS
7
7
21:42
12:54
3 tanks · 4 healers · 13 DPS
5
5
36:59
16:30
Ranked by median clear time — a comp needs 5 timed clears from at least 3 different parties, so one lucky party can't crown it.
Role mix
what parties actually bring · 110 runsHealers brought
Tanks brought
Role by class truth: Shield Knight / Heavy Guardian = tank; Verdant Oracle / Beat Performer = healer; every other class = DPS.