Void - Towering Ruin

Dungeon 5-player Master
Master lvl
2019181716151413121110987654321
Class Death statistics count every player in a run — class chips do not apply here.

Deaths

667 runs
0.7
Avg deaths / run
average across every run
75%
Deathless runs
497 of 667
434
Total deaths
667 runs
12%
Hottest zone
12% of positioned deaths within one 6 m spot

Danger zones

where players die · 405 of 434 deaths positioned · drawn on the dungeon map
lowhigh

Deaths per run

667 runs
0 deaths
497
1 death
95
2 deaths
33
3–5 deaths
21
6+ deaths
21

Counts every run in this selection, including deathless ones.

Deadliest skills

what actually kills players · 434 deaths
#
Skill
Stage
Deaths
Share of deaths
1
High Explosives Bombs - Full Tracking
Kartgriff
116
2
Sentinel Type 01's Laser Attack
Kartgriff
75
3
Missile Spread
Kartgriff
44
4
Defensive Type 06 - Scatter Laser
Kartgriff
29
5
#821063
Kartgriff
26
6
Superconductor Surge - Illusion
Kartgriff
21
7
Super Mech - Laser Core
Kartgriff
15
8
Battle Mech - Floor Slam
Kartgriff
14
9
#110747
Kartgriff
11
10
Superconductive Wave
Kartgriff
10
11
Destruction Laser: Illusion
Kartgriff
9
12
Battle Mech 03 - Three Hit Combo
Kartgriff
7
13
Immobilization Flower
Kartgriff
6
14
Flame Aftermath
Kartgriff
6
15
Battle Mech - Punch
Kartgriff
5

Skill = the skill credited with the killing hit. Stage = the boss stage the death fell in.