
Void - Towering Ruin
Dungeon 5-player Master
Top comps
most-used compositions among 800 kills#
Comp
Clears
Parties
Median
Best
Share
1
25
11
3:36
3:03
3%
2
24
10
3:09
2:44
3%
3
22
6
3:13
2:49
3%
4
21
7
3:28
2:25
3%
5
19
6
3:33
2:55
2%
6
19
7
3:23
2:28
2%
7
17
11
3:01
2:31
2%
8
16
5
3:38
2:32
2%
9
16
4
6:20
3:52
2%
10
15
8
6:06
2:43
2%
A comp is the class set of a kill's roster, order-free. 159 distinct comps across 800 kills.
tank healer DPS
Class pairing — fast clears vs all clears
how much more (or less) often a class appears in the fast quartile of timed kills than in all of them+23%
+7%
+3%
+3%
+2%
−3%
−5%
−7%
−13%
198 of 770 timed kills are in the fast quartile (≤ 3:13). A speed-comp signal, not a tier list.
Fastest comps
min 5 timed clears from 3+ parties · by median clear timeComp
Clears
Parties
Median
Best
8
3
2:46
2:33
8
4
2:55
2:41
13
11
3:01
2:31
7
5
3:04
2:56
20
10
3:09
2:44
7
4
3:09
2:59
11
3
3:11
2:42
22
6
3:13
2:49
Ranked by median clear time — a comp needs 5 timed clears from at least 3 different parties, so one lucky party can't crown it.
Role mix
what parties actually bring · 800 killsHealers brought
Tanks brought
Role by class truth: Shield Knight / Heavy Guardian = tank; Verdant Oracle / Beat Performer = healer; every other class = DPS.