Class statistics

How every class and spec performs, how often it is played and how often it dies — cleared runs only, one best parse per player.

341
Players
with a cleared run on this scope
22
Cleared runs
each party's clear counts once
Twin StrikerFormless
Highest median DPS
Twin Striker · 370.1K · 21 players
—
Most played
needs 30 cleared runs
3 of 16
Specs with enough data
≥ 15 players on this encounter

Spec performance

Giant Golem Crusade · each player's best parse from cleared runs · hover a row for every percentile
middle half of players (p25–p75) median p10 to p95 p95 < 15 playersshown dimmed, never ranked
DamageDPS Players Median · p95
Twin Striker FormlessTS 21 370.1Kp95 1.05M
Stormblade MoonstrikeSB 18 246.4Kp95 790.0K
Verdant Oracle SmiteVO 20 212.6Kp95 787.6K
Twin Striker CrimsonTS < 15 players 4 523.8K
Marksman FalconryMM < 15 players 12 485.7K
Wind Knight SkywardWK < 15 players 10 474.3K
Marksman WildpackMM < 15 players 4 261.1K
Frost Mage IcicleFM < 15 players 6 260.6K
Stormblade Iaido SlashSB < 15 players 4 230.4K
Wind Knight VanguardWK < 15 players 6 206.5K
Beat Performer DissonanceBP < 15 players 3 187.5K
Frost Mage FrostbeamFM < 15 players 7 142.8K
0500.0K1.00M1.50M2.00M
TankDPS Players Median · p95
Shield Knight RecoverySK < 15 players 1 165.6K
Heavy Guardian EarthfortHG < 15 players 7 136.8K
Shield Knight ShieldSK < 15 players 9 50.4K
Heavy Guardian BlockHG < 15 players 9 40.5K
0500.0K1.00M1.50M2.00M
Lanes follow the site's parse rule: Lifebind and Concerto are measured on HPS, every other spec on DPS. All lanes share one axis, so bar lengths compare directly. Boards keep the top 1,000 parses each, so the lowest tail of a very busy board is trimmed.World-boss healing is hidden until an unexplained Concerto reading on Giant Golem Crusade is resolved.

Who plays what

distinct players · spec split inside each class
Fewer than 30 cleared runs on this scope — not enough to compare classes.

In the party

share of cleared runs with at least one of the class
Fewer than 30 cleared runs on this scope — not enough to compare classes.
A run with two of the same class counts once.

Survival

deaths per player per cleared run
Fewer than 30 cleared runs on this scope — not enough to compare classes.

Classes